Ability switch UX update, Input Map settings, Sounds


I've revamped the ability switching UX - now you are able to switch an ability by holding the ability key and the game will pause and allow you to switch the ability, triggering it on release. 

I've also added the input settings, allowing the player to map his own keyboard keys.

Last, but not least - a large amount of sound effects were added, mostly placeholders:)

Files

witchwatch-windows.zip 75 MB
Version v3.0.9 61 days ago
witchwatch-linux.zip 72 MB
Version v3.0.9 61 days ago

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